A downloadable game

It's 2123 and robots have invaded the Earth. Humanity has been forced to evacuate the planet in search of a new home out in space. An organization called Invasion Force (I.F.) has assembled to investigate the cause and find any means of reclaiming the planet.


Enter Ark, a young member of I.F. who's been tasked with fighting off the robots/automata on Earth, as well as reconnaissance duties. But his recurring eerie dreams as of late speak a mystery he is determined to pursue no matter what in hopes of finding answers to his long lost past...


This game (will/already) feature(s):

- Bullet hell elements, toned down (made easier) for the general public + a unique bullet hell concept to make the game a little more interesting

- Random generation (RNG). Tons of it. For this game, it means:

  • A hidden, solvable mystery where the clues are randomly generated (yes, randomly generated).
  • Certain enemies are randomly generated, meaning they may have different weapon attachments and even behaviors.
  • Levels are randomly generated, as is the world map (which of course extends to different types of enemies, items, etc.)
  • Randomly generated dialogue options for the player to choose from.
  • A chat feature with infinite dialogue possibilities where the player can talk to the charactersThis has been implemented at a basic form, but is not included in the demo.

- An immersive plot (the demo is a small fraction of it).

- 3+ lovable characters (including cute, serious, quirky ones and others with depth of varying personalities). 

** If you are prone to epileptic seizures or anything of the sort when playing games with flashing lights/screens, I would advise you not to play this game.

** There are some horror elements, but they are "polite" (no instant jumpscares with loud noises).


About Me

Hi. I'm an independent developer who likes to develop and perfect games for optimal enjoyment and replayability (this is quite important to me). I like to make tutorial levels as short as possible (unless they are deliberately engaging), and make sure dialogue doesn't run too long. It's nice to meet you!

I handle all the programming, scriptwriting, artwork, music, etc. so I greatly appreciate any donations you may give. And with enough donations, I will be able to finish the game and add more features which may enhance the game's overall experience.

Thanks.



Development log

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